Selection Screen: Types, Mixed Menus, Payments, and Multi-Area Layouts

Updated Last week · 11 min readBeginner

A Selection Screen turns an image or looping video into an interactive menu. You place clickable areas over the artwork, then decide what each area does when a guest taps it.

The same Cloud Workflow Builder is used for FMX for Windows and FMX for iPadOS. The important differences are the screen shape and the hardware or payment provider used at the event, so always test on the actual booth before going live.

Selection Screen node with Selection Type and Open Selection Screen Editor controls visible
Choose the Selection Type first, then open the dedicated editor to create the clickable guest choices.

What a Selection Screen can do

The Selection Type determines whether all areas perform one kind of action or whether each area can do something different.

Selection TypeWhat a tap doesTypical use
StepGoes immediately to the area's Target StepChoose Photo, Video, AI, or Sharing paths
PromptStores the area's Prompt Text for a later AI stepChoose an AI style or scene
Photo LayoutActivates the area's selected layoutChoose one strip, collage, or print design
Video FusionActivates the area's selected Video Fusion templateChoose a video treatment
WorkflowOpens the area's selected workflowBuild a parent menu for several complete experiences
PaymentStarts payment for the area's price and continues to that area's step after approvalSell packages, upgrades, or session quantities
MixedLets each area be Step, Prompt, Photo Layout, Video Fusion, Workflow, or PaymentCombine paid and free choices, or different action types, on one menu

Use a regular type when every option has the same purpose. Use Mixed when one screen needs different kinds of choices. For example, one area can start a free Photo workflow, another can load an AI prompt, and a third can charge for a premium Workflow.

Important: Changing Selection Type clears the screen's clickable areas. Choose the type before spending time positioning and styling the areas.

Build a basic Selection Screen

  1. Add a Selection Screen feature step to the workflow.
  2. Choose its Selection Type.
  3. Select Open Selection Screen Editor.
  4. Set Expected Aspect Ratio to match the device:
    • For FMX for iPadOS in portrait, use 3:4.
    • For FMX for Windows, match the booth display, such as 9:16, 16:9, 4:3, 3:4, 2:3, 3:2, or 1:1.
  5. Choose Select Background Media, then select an image or looping video.
  6. Choose how the background fits:
    • Fit preserves the full image and can leave empty space.
    • Crop fills the screen and can trim the edges.
    • Stretch fills the screen but can change the media's proportions.
  7. Select Add Area for every guest choice.
  8. Drag and resize each area over the matching button or visual in the background. For precise placement, edit X, Y, W, and H as percentages.
  9. Select each area and complete its action in Properties.
  10. Optionally add an image, video, or AI-generated example in the area's Media tab.
  11. Select Done in the editor, save the workflow, sync the event in FMX, and test every path.

Clickable areas are transparent at runtime unless they contain Area Media or are showing a Payment or multi-area Selection Effect. An area's name helps you organize the editor; do not rely on the name itself as guest-facing artwork. Put instructions and choice labels in the background or Area Media.

Selection Screen Editor with background canvas, Clickable Areas list, and Properties and Media tabs
The editor separates the background canvas, clickable-area list, and the selected area's Properties and Media so each guest choice can be positioned and configured precisely.

Area controls explained

Each row under Clickable Areas includes controls that affect editing:

ControlWhat it does
RenameGives the area a clear editor name such as Premium $20 or Classic + Color
EyeHides or shows the rectangle on the builder canvas only
LockPrevents accidental dragging or resizing in the builder only
DuplicateCopies the area, including its action and media, so you can reposition it
DeleteRemoves the area from the screen

Warning: the eye icon does not disable a guest choice. An area hidden in the editor is still rendered, tappable, and eligible for random choice, Payment, and multi-area selection in FMX. Delete an area if guests must not be able to use it. Lock it if you only want to protect its position while editing.

How to configure each area action

For a regular Selection Type, every area uses that type automatically. A Mixed screen also shows Area Type, where you choose the action separately for the selected area.

Area TypeRequired settingWhat happens next
StepTarget StepThe selected branch opens immediately
PromptPrompt TextThe prompt is saved and the screen uses its normal workflow continuation
Photo LayoutPhoto LayoutThe layout becomes active, then the screen uses its normal continuation
Video FusionVideo FusionThe template becomes active, then the screen uses its normal continuation
WorkflowWorkflowThe selected child workflow opens
PaymentPrice and Continue to StepPayment starts; approval opens that area's continuation step

A Mixed screen can use all six area types at once. It cannot use the special multi-area Done action. If you change an area's Area Type, recheck its target because the settings for the previous action are replaced.

Avoid dead ends on Mixed screens

Step and Payment areas carry their own destination. Prompt, Photo Layout, and Video Fusion choices apply a value and then follow the Selection Screen's normal outgoing connection. Make sure that normal continuation exists when the screen contains any of those area types.

For example:

  • Classic Photo: Step → Live View
  • AI Superhero: Prompt → Take Photo, through the screen's normal continuation
  • Premium Video: Payment $15Premium Video Workflow

Test every choice separately. A Step branch working correctly does not prove that a Prompt or Layout area's normal continuation is connected.

Payment Selection Screens

A Payment Selection Screen is a live payment gate. Each area has its own Price and Continue to Step.

Initial Selection

OptionGuest experience
Nothing selectedThe screen waits. No payment starts until the guest taps a price. This is the default.
First area selectedThe first complete price area is marked and payment is armed when the screen opens. A preselected free $0.00 area still waits for a tap.

When a guest changes from one paid option to another, FMX safely replaces the active payment attempt with the new amount. After approval, FMX continues automatically to the step assigned to the price that was actually charged. There is no separate Next-to-pay action.

Selection Effects

Use Selection Effect to show which price is active. The options are:

  • None (invisible)
  • Border
  • Glow
  • Spinning Border
  • Scan Line
  • Marching Ants
  • Shimmer
  • Breathe
  • Corner Brackets

Choose the color and intensity, and choose Slow, Normal, or Fast for animated effects. The screen setting is the default. Turn on Override in an area's Properties to give one price a different effect.

Payment QR

Turn on Payment QR in the editor to reserve a QR-code position. Move and resize the purple placeholder just like an area. FMX draws the real QR as a square centered inside that rectangle.

The placed QR works with Stripe and Shopify payment providers. Other providers ignore the placeholder. With Nothing selected, the QR appears after the guest taps a paid area. With First area selected, it can appear immediately. Repricing generates a new QR for the new amount, and a $0.00 choice does not show one.

For provider setup, see Stripe QR Checkout Payments in FMX or Shopify QR Checkout Payments in FMX.

See Payment Type Selection Screens for a complete payment setup and troubleshooting guide.

Multi Area Selection for Photo Layouts

Multi Area Selection lets a guest choose several items and maps the exact combination to one Photo Layout. This is useful for designs such as:

  • Pick any two characters and receive a two-character collage.
  • Pick three products and load a matching branded layout.
  • Pick two poses, backgrounds, or team members and use a layout designed for that pair.

This feature is available only when Selection Type is Photo Layout. It is different from Mixed: Mixed runs one action from one tap, while Multi Area Selection collects several layout choices before continuing.

Configure Multi Area Selection

  1. Set Selection Type to Photo Layout.
  2. Turn on Multi Area Selection.
  3. Choose Areas to select, from 2 through 8.
  4. Add at least one more selectable area than the required count. For example, selecting 2 requires at least 3 choices. The maximum is 9 selectable areas.
  5. Rename the areas clearly. These names appear in the combination list and make mapping easier.
  6. Add Media to each choice or include the choice artwork in the background.
  7. Configure the automatically created green Done area. Choose Top Left, Top, Top Right, Left, Center, Right, Bottom Left, Bottom, or Bottom Right, or drag it to a custom position.
  8. Open Combinations and assign a Photo Layout to every listed combination.
  9. Add a visual for the Done area, either as Area Media or in the background artwork.
  10. Save only after the editor shows no unmapped combinations.

The combination is based on the selected areas, not their tap order. Alex + Sam loads the same layout whether the guest taps Alex first or Sam first.

Use Assign to all unmapped when several combinations should use one common layout. Assign each row separately when every combination has a specially designed layout. Be deliberate when adding many areas: 5 choices taken 2 at a time create 10 mappings, while 9 choices taken 4 at a time create 126 mappings.

Guest behavior

  • A tap selects an area; tapping it again deselects it.
  • Several selected areas can show their effects at the same time.
  • Once the required count is reached, extra choices are ignored until the guest deselects one.
  • Done becomes active only when exactly the required number is selected and that combination has a layout mapping.
  • Tapping active Done loads the mapped Photo Layout and follows the screen's normal continuation.
  • The chosen layout stays active for later Save Final Photo, printing, and sharing steps.

Multi Area Selection turns off Auto-Select Random Area, Next, Back, and swipe navigation. The Done area is the only guest confirmation control.

Initial Selection and effects

Choose Nothing selected to start with no choices. Choose First area selected to start with the first selectable area already picked; it counts toward the required total and the guest can deselect it.

Selection Effects use the same nine styles available for Payment. The screen effect is the default for all selectable areas, while individual choices can use Override. The Done area never shows a selection effect.

Do not hide multi-area choices with the eye icon. The eye affects the builder canvas only; FMX still treats the area as a live choice. Keep all choices visible while assigning combinations, and delete any choice that should not run.

Auto-Select Random Area

Turn on Auto-Select Random Area when FMX should choose a complete area without showing the menu. It is useful for surprise prompts, rotating layouts, and randomized workflows.

The option is not available on a Payment screen and is disabled by Multi Area Selection. It is available on Mixed screens, where any complete area can be chosen, including a Payment area. Use it on Mixed only when every possible random action, price, and destination is acceptable.

Next, Back, and swipe navigation

Regular, non-random Selection Screens can link to other Selection Screen pages:

  • Next Step Button and Back Step Button show navigation controls.
  • Their target lists contain other Selection Screen steps.
  • Transition Type can be Buttons Only, Swipe Only, or Button + Swipe.

These controls are for paging between menu screens; they do not replace an area's action or the workflow's normal continuation. Payment has no Next-to-pay button, and Multi Area Selection uses its Done area instead of Next or Back.

Area Media

Area Media lets the option carry its own image or looping video. In the Media tab you can:

  • Select Media from the asset library.
  • Upload Media and apply it to the area.
  • Use AI Generation with AI Draw Me or AI Modify to produce an example image.

Area Media is contained inside the area's rectangle, so size the rectangle for both easy tapping and a clean preview. For detailed instructions, see Using Area Media on Selection Screens.

Pre-event checklist

  • Choose the final Selection Type before placing areas.
  • Use 3:4 for a portrait iPad; match the actual display on Windows.
  • Put guest-facing text in the background or Area Media.
  • Make touch areas comfortably larger than the visible button artwork.
  • Delete unused areas instead of hiding them with the eye icon.
  • Give every Mixed Step and Payment area a valid destination.
  • Give Prompt, Layout, and Video Fusion choices a normal continuation.
  • Map every multi-area combination and add a clear Done visual.
  • Configure and test the actual payment provider before testing Payment areas.
  • Save, sync the event, and test every area on the physical Windows booth or iPad.

For a practical walkthrough, continue to Setting up a Selection Screen. For iPad alignment problems, see How to Troubleshoot a Selection Screen in FMX for iPad.

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